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Rise of the Video Game: Flight Simulator

The first flight simulator was used as a toy. However, the military developed and used simulators as training tools for war. Learn more on Discovery Channel's "Rise of the Video Game."


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Rise of the Video Game: Flight Simulator (2:09)

The first flight simulator was used as a toy. However, the military developed and used simulators as training tools for war. Learn more on Discovery Channel's "Rise of the Video Game."

An Evening With Sims Creator Will Wright (36:01)

Watch this PodTech video featuring Will Wright, creator of The Sims and Spore. Wright discusses the theories of converging digital storytelling and gives examples from hit video games and movies like The Sims, Godzilla, Star Wars and James Bond.

Shoot More Monsters with Bigger Guns (2:24)

Watch this MultiVu video to see why game developers are so excited about unified architectures and enhanced processor cores. To us, this simply means that we can shoot more monsters, use bigger guns and see more carnage. Video courtesy of NVIDIA.

HD Gaming with NVIDIA (2:33)

HD Gaming is here to stay and game developers are loving every minute of it. Learn why developers like the enhanced graphics and rendering capabilities, and see what that means to the gaming experience.Video courtesy of NVIDIA and MultiVu.

Beyond Gaming with NVIDIA (3:30)

Go "Beyond Gaming" in this behind the scenes look at how game developers are using the latest NVIDIA technology to create some of the most realistic video games ever made. Video courtesy of MultiVu and NVIDIA

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Deconstructed: How Speakers Work (2:50)

On The Science Channel's "Deconstructed," learn how to turn the volume up with the components and technology of a speaker.

It's All Geek To Me: Pixels in Pics (0:35)

Tech expert David Pogue of The Science Channel's, "It's All Geek To Me," explains how the number of pixels used for viewing digital pictures is different from pixels used to print pictures.

It's All Geek To Me: Red Eye Correction (0:32)

The Science Channel's David Pogue, host of "It's All Geek To Me," shows how easy it is to correct red eye in digital photographs.

It's All Geek To Me: Dim Lighting Basics (0:41)

Tech expert David Pogue explains how to take a proper picture when the lighting is dim, but you don't want to add a flash. Learn about lighting with host David Pogue on The Science Channel's "It's All Geek To Me."

It's All Geek To Me: Cell Phone Tricks (1:44)

Tech expert David Pogue explains some simple cell phone tricks to cut money and time. Learn more in this clip from The Science Channel's "It's All Geek To Me" series.

It's All Geek To Me: Shutter Lag Tricks (0:39)

Shutter lag is the time between when you press the button to take a picture and when the camera actually takes the shot. Tech expert David Pogue explains how to prevent shutter lag on The Science Channel's series, "It's All Geek To Me."

It's All Geek To Me: Bluetooth (1:25)

Bluetooth is a cable elimination technology that lets different gadgets speak to each other without wires. Learn how it works with tech expert David Pogue on The Science Channel's "It's All Geek To Me."

It's All Geek To Me: Cell Phone Shopping (1:15)

Tech expert David Pogue exposes hidden charges from cell phone companies that consumers have to look for while shopping. Learn more with The Science Channel's "It's All Geek To Me."

It's All Geek To Me: David Explains GSM (0:30)

Tech expert David Pogue explains the meaning of GSM, or the Global System for Mobile Communication, that is used by T-Mobile and Cingular. Learn more about it with The Science Channel's "It's All Geek To Me."

It's All Geek To Me: Secret Cell Phone Key Strokes (0:50)

New York Times tech columnist David Pogue reveals methods to avoid cell phone company charges for 411 on The Science Channel's "It's All Geek To Me."